package l2hc.gameserver.model.superPoint;

import l2hc.gameserver.network.serverpackets.components.ChatType;
import l2hc.gameserver.utils.Location;

public class SuperPoinCoordinate extends Location
{
  private static final long serialVersionUID = -1L;
  private int _msgId;
  private int _msgRadius;
  private ChatType _msgChatType;
  private int _delay;
  private int _socialId;

  public SuperPoinCoordinate(int locX, int locY, int locZ)
  {
    super(locX, locY, locZ);
  }

  public void setMsgId(int id)
  {
    this._msgId = id;
  }

  public int getMsgId()
  {
    return this._msgId;
  }

  public void setDelayInSec(int sec)
  {
    this._delay = sec;
  }

  public int getDelayInSec()
  {
    return this._delay;
  }

  public void setMsgRadius(int radius)
  {
    this._msgRadius = radius;
  }

  public int getMsgRadius()
  {
    return this._msgRadius;
  }

  public void setMsgChatType(ChatType type)
  {
    this._msgChatType = type;
  }

  public ChatType getMsgChatType()
  {
    return this._msgChatType;
  }

  public void setSocialId(int id)
  {
    this._socialId = id;
  }

  public int getSocialId()
  {
    return this._socialId;
  }
}
